refactor CMake configuration: update library installation paths and exclude Unity from default build

This commit is contained in:
2026-03-27 15:01:45 -03:00
parent 12ff389d49
commit 407224a796
3 changed files with 34 additions and 2 deletions

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@@ -1,9 +1,22 @@
# Library Configuration
add_library(dynamic_array
dynamic_array.c
dynamic_array.h)
target_include_directories(dynamic_array INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
set_target_properties(dynamic_array PROPERTIES PUBLIC_HEADER dynamic_array.h)
# Install the library to a specific directory (e.g., 'lib') relative to the install prefix
install(TARGETS dynamic_array
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} # Installs shared libs to <prefix>/lib
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} # Installs static libs to <prefix>/lib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} # Installs associated executables to <prefix>/bin
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} # Installs headers to <prefix>/include
)
# Testing
add_executable(test_dynamic_array test_dynamic_array.c)
target_link_libraries(test_dynamic_array PRIVATE dynamic_array unity::framework)