Commit Graph

39 Commits

Author SHA1 Message Date
952d274c53 Better Typing for Positions and Formats Code 2025-07-14 23:11:36 -03:00
6ebf591d64 Minor Namming Fixes 2025-07-13 21:52:53 -03:00
2c93b65b3d Fixes Creeps Memory Access per Room 2025-07-13 21:43:43 -03:00
6e8c8ae428 Refactors SpawnHandler to RoomRunner 2025-07-13 21:27:22 -03:00
56e626e575 Implements Upgrader Handler Method For Cleanup 2025-07-12 19:24:31 -03:00
c7eb577a63 Implements Handler Method For Cleanup 2025-07-12 18:53:52 -03:00
2ce86cd784 Fixes Spot Holding Bug 2025-07-12 11:23:26 -03:00
293aaef0d4 Better Upgrader Handler 2025-07-12 11:19:08 -03:00
7bee855002 Better Harvester Handler 2025-07-12 11:15:20 -03:00
23d9739167 Adds Upgraders 2025-07-12 10:27:28 -03:00
dd36461c35 Better Path Caching 2025-07-12 01:18:14 -03:00
c38ebe3721 Fixes Closest Source 2025-07-12 00:01:13 -03:00
f9af46c501 Minor Fix Creep Colision 2025-07-07 21:22:27 -03:00
c2a9df5e77 Spawn Room Detection 2025-07-07 20:05:13 -03:00
4f28d240e0 Fixes Game Source Pos
Fixes Game Source Pos
2025-07-07 09:01:06 -03:00
bb3f797fc3 Initial Working Creep Handler 2025-07-06 16:00:36 -03:00
2a7b74542c Temp Work 2025-07-06 14:22:46 -03:00
0ca79cbaba Fixes Storage of SpawnHandlers in Memory 2025-07-06 13:06:29 -03:00
5899df7a30 Adds Routine for Cleaning SpawnHandlers 2025-07-05 22:43:58 -03:00
011dda197d Formats Code 2025-07-05 22:35:29 -03:00
06d4eff5c9 Changes to esbuild and adds initial creation of creaps 2025-07-05 22:34:23 -03:00
d72f3ec851 Removes esbuild and Changes to TSC 2025-07-05 18:32:51 -03:00
0e90afedbf Remove Unecessary Config Files 2025-07-05 18:16:39 -03:00
996578de85 Final Working Version 2025-07-05 18:12:26 -03:00
0f9479f2c3 Updates and Updates Project 2025-07-05 17:44:14 -03:00
Skyler Kehren
675329997a Remove types.d.ts
Moves example type definitions to main.ts from types.d.ts
Adds additional documentation to example types
Removes types.d.ts file (fixes #147)
2021-05-09 22:38:37 +03:00
Resi Respati
935509b9ea upgrade parser, reduce redundant ESLint rules
This attempts to reduce the amount of redundant ESLint rules we
currently have. It also upgrades the ESLint TypeScript parser to a newer
version (3.7.0).
2020-07-24 15:37:18 +07:00
Skyler Kehren
bfb6d29857 Pin @types/lodash to 3.10.2
Revert workaround for @types/lodash 3.10.3 and pin version to 3.10.2
until more research can be done.
2020-04-22 20:46:19 +03:00
Skyler Kehren
7907d3c819 Update Node,TypeScript,Rollup dependencies
@types/lodash@3.10.3 broke the template since lodash is assumed to be
global. Adds a shim to types file to allow continued use of a global
lodash since the game provides 3.10 automatically.
Update rollup to 2.0, and associated rollup plugins
2020-04-20 19:38:02 +03:00
Resi Respati
0a683c15e2 improve declaration examples 2018-08-01 12:35:46 +07:00
Resi Respati
0b58638297 latest rollup requires @types/node 2018-08-01 12:31:53 +07:00
Resi Respati
ebc46fb96e apply prettier formatting 2018-08-01 11:49:15 +07:00
Resi Respati
12b63845bc clarify what types.d.ts is for 2018-02-27 14:59:35 +07:00
Leo Friedrichs
40c482bed8 Fix TSLint issues
As this is the starter project it should be provided without any errors.
This commit restructures some code to solve the TSLint issues.
2017-12-22 14:41:44 +01:00
apemanzilla
6167dfa82f Minor improvements and fixes 2017-12-01 11:05:57 -05:00
Resi Respati
8dc2cc9f77 use relative imports, console.error -> console.log 2017-11-25 01:54:46 +07:00
Resi Respati
fee7ab06c7 added sourcemaps support + sample library, disable member-ordering ts rule 2017-11-25 01:44:20 +07:00
Adam Laycock
4d6ebf3ec9 Basic readme and main.ts 2017-11-21 19:46:10 +00:00
apemanzilla
5af6dc5077 Start on v3.0 2017-11-21 12:55:36 -05:00