Compare commits
2 Commits
a3841bd173
...
90701eec3d
| Author | SHA1 | Date | |
|---|---|---|---|
|
90701eec3d
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|||
|
e18980938e
|
2
.env
Normal file
2
.env
Normal file
@@ -0,0 +1,2 @@
|
||||
SCREEPS_TOKEN=750fa279-9243-42f4-892f-614103d51394
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||||
SCREEPS_BRANCH=default
|
||||
5
.gitignore
vendored
5
.gitignore
vendored
@@ -5,3 +5,8 @@
|
||||
# Screeps Config
|
||||
.screeps.yml
|
||||
docker/.env
|
||||
|
||||
.env*
|
||||
|
||||
.idea/
|
||||
.vscode/
|
||||
@@ -9,7 +9,6 @@ servers:
|
||||
token: { TOKEN }
|
||||
ptr: true
|
||||
|
||||
|
||||
configs:
|
||||
screepsconsole:
|
||||
maxHistory: 20000
|
||||
|
||||
4
.vscode/extensions.json
vendored
4
.vscode/extensions.json
vendored
@@ -1,5 +1,3 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"ms-vscode-remote.vscode-remote-extensionpack"
|
||||
]
|
||||
"recommendations": ["ms-vscode-remote.vscode-remote-extensionpack"]
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ import { build } from 'esbuild';
|
||||
build({
|
||||
entryPoints: ['src/main.ts'],
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||||
bundle: true,
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||||
target: 'es6', // Screeps supports ES2018 well
|
||||
target: 'es2018', // Screeps supports ES2018 well
|
||||
platform: 'node',
|
||||
tsconfig: 'tsconfig.json',
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||||
format: 'cjs',
|
||||
@@ -13,6 +13,6 @@ build({
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||||
minify: false,
|
||||
keepNames: true, // optional: keeps function/class names
|
||||
banner: {
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||||
js: `// Vitor Hideyoshi <vitor.h.n.batista@gmail.com> - ${new Date().toISOString()}\n`
|
||||
js: `// Vitor Hideyoshi <vitor.h.n.batista@gmail.com> - ${new Date().toISOString()}\n`,
|
||||
},
|
||||
}).catch(() => process.exit(1));
|
||||
|
||||
@@ -1,61 +1,64 @@
|
||||
const {
|
||||
defineConfig,
|
||||
} = require("eslint/config");
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||||
const { defineConfig } = require('eslint/config');
|
||||
|
||||
const globals = require("globals");
|
||||
const tsParser = require("@typescript-eslint/parser");
|
||||
const typescriptEslint = require("@typescript-eslint/eslint-plugin");
|
||||
const js = require("@eslint/js");
|
||||
const globals = require('globals');
|
||||
const tsParser = require('@typescript-eslint/parser');
|
||||
const typescriptEslint = require('@typescript-eslint/eslint-plugin');
|
||||
const js = require('@eslint/js');
|
||||
|
||||
const {
|
||||
FlatCompat,
|
||||
} = require("@eslint/eslintrc");
|
||||
const { FlatCompat } = require('@eslint/eslintrc');
|
||||
|
||||
const compat = new FlatCompat({
|
||||
baseDirectory: __dirname,
|
||||
recommendedConfig: js.configs.recommended,
|
||||
allConfig: js.configs.all
|
||||
allConfig: js.configs.all,
|
||||
});
|
||||
|
||||
module.exports = defineConfig([{
|
||||
module.exports = defineConfig([
|
||||
{
|
||||
languageOptions: {
|
||||
globals: {
|
||||
...globals.browser,
|
||||
},
|
||||
|
||||
parser: tsParser,
|
||||
"ecmaVersion": "latest",
|
||||
"sourceType": "module",
|
||||
ecmaVersion: 'latest',
|
||||
sourceType: 'module',
|
||||
parserOptions: {},
|
||||
},
|
||||
|
||||
extends: compat.extends("eslint:recommended", "plugin:@typescript-eslint/recommended", "prettier"),
|
||||
extends: compat.extends(
|
||||
'eslint:recommended',
|
||||
'plugin:@typescript-eslint/recommended',
|
||||
'prettier'
|
||||
),
|
||||
|
||||
plugins: {
|
||||
"@typescript-eslint": typescriptEslint,
|
||||
'@typescript-eslint': typescriptEslint,
|
||||
},
|
||||
|
||||
"rules": {
|
||||
"@typescript-eslint/no-namespace": "off",
|
||||
"@typescript-eslint/no-explicit-any": "off",
|
||||
"@typescript-eslint/no-unused-vars": [
|
||||
"error",
|
||||
rules: {
|
||||
'@typescript-eslint/no-namespace': 'off',
|
||||
'@typescript-eslint/no-explicit-any': 'off',
|
||||
'@typescript-eslint/no-unused-vars': [
|
||||
'error',
|
||||
{
|
||||
"argsIgnorePattern": "^_",
|
||||
"varsIgnorePattern": "^_",
|
||||
"caughtErrorsIgnorePattern": "^_"
|
||||
}
|
||||
argsIgnorePattern: '^_',
|
||||
varsIgnorePattern: '^_',
|
||||
caughtErrorsIgnorePattern: '^_',
|
||||
},
|
||||
],
|
||||
},
|
||||
}, {
|
||||
},
|
||||
{
|
||||
languageOptions: {
|
||||
globals: {
|
||||
...globals.node,
|
||||
},
|
||||
|
||||
"sourceType": "script",
|
||||
sourceType: 'script',
|
||||
parserOptions: {},
|
||||
},
|
||||
|
||||
files: ["**/.eslintrc.{js,cjs}"],
|
||||
}]);
|
||||
files: ['**/.eslintrc.{js,cjs}'],
|
||||
},
|
||||
]);
|
||||
|
||||
7243
package-lock.json
generated
7243
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
85
package.json
85
package.json
@@ -1,59 +1,40 @@
|
||||
{
|
||||
"name": "screeps-typescript-starter",
|
||||
"version": "3.0.0",
|
||||
"description": "",
|
||||
"name": "hideyoshi-screeps",
|
||||
"version": "0.0.0",
|
||||
"description": "Personal Screeps codebase for Hideyoshi",
|
||||
"scripts": {
|
||||
"build": "node esbuild.config.mjs",
|
||||
"push:main": "npm run build && screeps-api --server main upload dist/*.js",
|
||||
"push:sim": "npm run build && screeps-api --server main upload --branch sim dist/*.js",
|
||||
"push:local": "npm run build && screeps-api --server local upload dist/*.js",
|
||||
"format": "prettier --config .prettierrc 'src/**/*.ts' --write && eslint --fix src/"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/screepers/screeps-typescript-starter.git"
|
||||
},
|
||||
"author": "",
|
||||
"license": "Unlicense",
|
||||
"bugs": {
|
||||
"url": "https://github.com/screepers/screeps-typescript-starter/issues"
|
||||
},
|
||||
"homepage": "https://github.com/screepers/screeps-typescript-starter#readme",
|
||||
"devDependencies": {
|
||||
"@eslint/eslintrc": "^3.3.1",
|
||||
"@eslint/js": "^9.30.1",
|
||||
"@rollup/plugin-commonjs": "^28.0.6",
|
||||
"@rollup/plugin-node-resolve": "^16.0.1",
|
||||
"@types/chai": "^5.2.2",
|
||||
"@types/lodash": "4.17.20",
|
||||
"@types/mocha": "^10.0.10",
|
||||
"@types/node": "^24.0.10",
|
||||
"@types/screeps": "^3.3.8",
|
||||
"@types/sinon": "^17.0.4",
|
||||
"@types/sinon-chai": "^4.0.0",
|
||||
"@typescript-eslint/eslint-plugin": "^8.35.1",
|
||||
"@typescript-eslint/parser": "^8.35.1",
|
||||
"@typescript-eslint/typescript-estree": "^8.35.1",
|
||||
"chai": "^5.2.0",
|
||||
"esbuild": "^0.25.5",
|
||||
"eslint": "^9.30.1",
|
||||
"eslint-config-prettier": "^10.1.5",
|
||||
"eslint-import-resolver-typescript": "^4.4.4",
|
||||
"eslint-plugin-import": "^2.32.0",
|
||||
"eslint-plugin-prettier": "^5.5.1",
|
||||
"globals": "^16.3.0",
|
||||
"lodash": "^4.17.21",
|
||||
"mocha": "^11.7.1",
|
||||
"prettier": "^3.6.2",
|
||||
"screeps-api": "^1.7.2",
|
||||
"shelljs": "^0.10.0",
|
||||
"sinon": "^21.0.0",
|
||||
"sinon-chai": "^4.0.0",
|
||||
"ts-node": "^10.9.2",
|
||||
"tsconfig-paths": "^4.2.0",
|
||||
"typescript": "^5.8.3"
|
||||
"push": "npm run build && ts-node publish.ts",
|
||||
"format": "prettier --check --ignore-path .gitignore .",
|
||||
"format:fix": "prettier --write --ignore-path .gitignore ."
|
||||
},
|
||||
"dependencies": {
|
||||
"source-map": "~0.7.4"
|
||||
"@trivago/prettier-plugin-sort-imports": "^6.0.2",
|
||||
"@types/screeps": "^3.3.8",
|
||||
"dotenv": "^17.4.2",
|
||||
"esbuild": "^0.28.0",
|
||||
"prettier": "^3.8.3",
|
||||
"ts-node": "^10.9.2",
|
||||
"typescript": "^6.0.3",
|
||||
"zod": "^4.3.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^25.6.0"
|
||||
},
|
||||
"prettier": {
|
||||
"trailingComma": "es5",
|
||||
"semi": true,
|
||||
"tabWidth": 4,
|
||||
"useTabs": false,
|
||||
"singleQuote": true,
|
||||
"jsxSingleQuote": true,
|
||||
"plugins": [
|
||||
"@trivago/prettier-plugin-sort-imports"
|
||||
],
|
||||
"importOrderParserPlugins": [
|
||||
"typescript",
|
||||
"jsx",
|
||||
"decorators-legacy"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
99
publish.ts
Normal file
99
publish.ts
Normal file
@@ -0,0 +1,99 @@
|
||||
import * as dotenv from 'dotenv';
|
||||
import * as fs from 'node:fs';
|
||||
import { z } from 'zod';
|
||||
|
||||
import path = require('node:path');
|
||||
|
||||
const EnvVariables = z.object({
|
||||
DIST_PATH: z.string().default('./dist'),
|
||||
SCREEPS_SERVER: z.url().default('https://screeps.com'),
|
||||
SCREEPS_TOKEN: z.string(),
|
||||
SCREEPS_BRANCH: z.string().default('default'),
|
||||
});
|
||||
type EnvVariables = z.infer<typeof EnvVariables>;
|
||||
|
||||
const readEnv = (): EnvVariables => {
|
||||
return EnvVariables.parse(process.env);
|
||||
};
|
||||
|
||||
type ScriptPayload = {
|
||||
branch: string;
|
||||
modules: Record<string, string>;
|
||||
};
|
||||
|
||||
type ScreepsHeaders = {
|
||||
'X-Token': string;
|
||||
} & object;
|
||||
|
||||
const publishScript = async (
|
||||
screeps_server: string,
|
||||
payload: ScriptPayload,
|
||||
headers: ScreepsHeaders
|
||||
) => {
|
||||
const resp = await fetch(screeps_server + '/api/user/code', {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
...headers,
|
||||
},
|
||||
body: JSON.stringify(payload),
|
||||
});
|
||||
if (!resp.ok) {
|
||||
const text = await resp.text();
|
||||
throw new Error(`Upload failed: ${resp.status} ${text}`);
|
||||
}
|
||||
};
|
||||
|
||||
const genModuleKey = (filePath: string): string => {
|
||||
filePath = filePath.split(path.sep).slice(1).join(path.sep);
|
||||
return filePath.split('.')[0].split(path.sep).join('.');
|
||||
};
|
||||
|
||||
const parseDist = (dist_path: string): Record<string, string> => {
|
||||
let modules: Record<string, string> = {};
|
||||
|
||||
const files = fs.readdirSync(dist_path, { withFileTypes: true });
|
||||
for (const file of files) {
|
||||
if (file.isDirectory()) {
|
||||
const subModules = parseDist(path.join(dist_path, file.name));
|
||||
modules = {
|
||||
...modules,
|
||||
...subModules,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!file.name.endsWith('.js')) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const filePath = path.join(dist_path, file.name);
|
||||
const module_key = genModuleKey(filePath);
|
||||
modules[module_key] = fs.readFileSync(filePath, 'utf-8');
|
||||
}
|
||||
return modules;
|
||||
};
|
||||
|
||||
const main = async () => {
|
||||
dotenv.config();
|
||||
|
||||
const env = readEnv();
|
||||
|
||||
const payload: ScriptPayload = {
|
||||
branch: env.SCREEPS_BRANCH,
|
||||
modules: parseDist(env.DIST_PATH),
|
||||
};
|
||||
const headers: ScreepsHeaders = {
|
||||
'X-Token': env.SCREEPS_TOKEN,
|
||||
};
|
||||
|
||||
await publishScript(env.SCREEPS_SERVER, payload, headers);
|
||||
};
|
||||
|
||||
main()
|
||||
.then(() => {
|
||||
console.log('Script published successfully!');
|
||||
})
|
||||
.catch((error) => {
|
||||
console.error(error);
|
||||
});
|
||||
@@ -1,5 +1,5 @@
|
||||
import { CreepRole, CreepRoles } from "types/creeps";
|
||||
import { getRoomCreeps } from "utils/funcs/getRoomCreeps";
|
||||
import { CreepRole, CreepRoles } from 'types/creeps';
|
||||
import { getRoomCreeps } from 'utils/funcs/getRoomCreeps';
|
||||
|
||||
class CreepRunner {
|
||||
public static run(room: Room, state: GameState): GameState {
|
||||
@@ -23,10 +23,14 @@ class CreepRunner {
|
||||
return state;
|
||||
}
|
||||
|
||||
private static clearDeadCreepMemory(creepName: string, state: GameState): void {
|
||||
private static clearDeadCreepMemory(
|
||||
creepName: string,
|
||||
state: GameState
|
||||
): void {
|
||||
console.log(`Creep ${creepName} is dead, cleaning up memory.`);
|
||||
|
||||
const roleDefinition = CreepRoles[Memory.creeps[creepName].role as CreepRole];
|
||||
const roleDefinition =
|
||||
CreepRoles[Memory.creeps[creepName].role as CreepRole];
|
||||
roleDefinition.handler.destroy(Memory.creeps[creepName], state);
|
||||
|
||||
delete Memory.creeps[creepName]; // Clean up memory for dead creeps
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
import { CreepRequisition, CreepRole, CreepRoles } from "types/creeps";
|
||||
import { DEFAULT_GAME_CONFIG } from "types/gameConfig";
|
||||
import { get_role_cost } from "utils/funcs/getRoleCost";
|
||||
import { getRoomCreeps } from "utils/funcs/getRoomCreeps";
|
||||
import { sortCreepRolesByPriority } from "utils/funcs/sortCreepRolesByPriority";
|
||||
import { CreepRequisition, CreepRole, CreepRoles } from 'types/creeps';
|
||||
import { DEFAULT_GAME_CONFIG } from 'types/gameConfig';
|
||||
import { get_role_cost } from 'utils/funcs/getRoleCost';
|
||||
import { getRoomCreeps } from 'utils/funcs/getRoomCreeps';
|
||||
import { sortCreepRolesByPriority } from 'utils/funcs/sortCreepRolesByPriority';
|
||||
|
||||
class RequisitionsManager {
|
||||
public static validateState(room: Room, state: GameState): GameState {
|
||||
const creepRequisition = this.getRoomRequisition(room);
|
||||
|
||||
if (Object.values(creepRequisition).every(count => count <= 0)) {
|
||||
if (Object.values(creepRequisition).every((count) => count <= 0)) {
|
||||
return state;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,10 @@ class RequisitionsManager {
|
||||
return state;
|
||||
}
|
||||
|
||||
private static fulfillSpawnRequisition(spawn: StructureSpawn, creepRequisition: CreepRequisition): boolean {
|
||||
private static fulfillSpawnRequisition(
|
||||
spawn: StructureSpawn,
|
||||
creepRequisition: CreepRequisition
|
||||
): boolean {
|
||||
if (spawn.spawning) {
|
||||
return false;
|
||||
}
|
||||
@@ -42,14 +45,18 @@ class RequisitionsManager {
|
||||
role: role.name,
|
||||
room: spawn.room.name,
|
||||
spawnId: spawn.id,
|
||||
working: false
|
||||
}
|
||||
working: false,
|
||||
},
|
||||
});
|
||||
if (spawnResult === OK) {
|
||||
console.log(`Spawn ${spawn.name} successfully spawned a new ${role.name}: ${newName}.`);
|
||||
console.log(
|
||||
`Spawn ${spawn.name} successfully spawned a new ${role.name}: ${newName}.`
|
||||
);
|
||||
return true; // Exit after spawning one creep
|
||||
} else {
|
||||
console.error(`Spawn ${spawn.name} failed to spawn a new ${role.name}: ${spawnResult}`);
|
||||
console.error(
|
||||
`Spawn ${spawn.name} failed to spawn a new ${role.name}: ${spawnResult}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,7 +73,7 @@ class RequisitionsManager {
|
||||
const requisition: CreepRequisition = {
|
||||
harvester: 0,
|
||||
upgrader: 0,
|
||||
builder: 0
|
||||
builder: 0,
|
||||
};
|
||||
for (const role in DEFAULT_GAME_CONFIG.minCreepsPerRole) {
|
||||
if (!(role in CreepRoles)) {
|
||||
@@ -74,7 +81,9 @@ class RequisitionsManager {
|
||||
continue;
|
||||
}
|
||||
const roleType = role as CreepRole;
|
||||
requisition[roleType] = DEFAULT_GAME_CONFIG.minCreepsPerRole[roleType] - (creepCounts[role] || 0);
|
||||
requisition[roleType] =
|
||||
DEFAULT_GAME_CONFIG.minCreepsPerRole[roleType] -
|
||||
(creepCounts[role] || 0);
|
||||
|
||||
if (requisition[roleType] < 0) {
|
||||
requisition[roleType] = 0; // Ensure we don't have negative requisitions
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import { checkPositionWalkable } from "utils/funcs/checkPosition";
|
||||
import { checkPositionWalkable } from 'utils/funcs/checkPosition';
|
||||
import {
|
||||
createSourcePositionMatrix,
|
||||
forEachMatrixSpot,
|
||||
getPositionWithDelta,
|
||||
PositionSpotStatus,
|
||||
setSpotStatus
|
||||
} from "utils/positions";
|
||||
setSpotStatus,
|
||||
} from 'utils/positions';
|
||||
|
||||
class RoomInspector {
|
||||
public static inspectState(room: Room, state: GameState): GameState {
|
||||
@@ -30,29 +30,43 @@ class RoomInspector {
|
||||
return state;
|
||||
}
|
||||
|
||||
private static configureSourceState(source: Source, state: GameState): void {
|
||||
private static configureSourceState(
|
||||
source: Source,
|
||||
state: GameState
|
||||
): void {
|
||||
const sourceId = source.id.toString();
|
||||
|
||||
if (!state.sourcesStates[sourceId]) {
|
||||
state.sourcesStates[sourceId] = {
|
||||
id: sourceId,
|
||||
pos: source.pos,
|
||||
spots: createSourcePositionMatrix()
|
||||
spots: createSourcePositionMatrix(),
|
||||
};
|
||||
}
|
||||
|
||||
forEachMatrixSpot(state.sourcesStates[sourceId].spots, (delta, status) => {
|
||||
forEachMatrixSpot(
|
||||
state.sourcesStates[sourceId].spots,
|
||||
(delta, status) => {
|
||||
if (status !== PositionSpotStatus.UNKNOWN) {
|
||||
return; // Skip known spots
|
||||
}
|
||||
const pos = getPositionWithDelta(source.pos, delta);
|
||||
if (checkPositionWalkable(pos)) {
|
||||
setSpotStatus(state.sourcesStates[sourceId].spots, delta, PositionSpotStatus.EMPTY);
|
||||
setSpotStatus(
|
||||
state.sourcesStates[sourceId].spots,
|
||||
delta,
|
||||
PositionSpotStatus.EMPTY
|
||||
);
|
||||
state.maxHarvesters += 1;
|
||||
} else {
|
||||
setSpotStatus(state.sourcesStates[sourceId].spots, delta, PositionSpotStatus.INVALID);
|
||||
setSpotStatus(
|
||||
state.sourcesStates[sourceId].spots,
|
||||
delta,
|
||||
PositionSpotStatus.INVALID
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import CreepRunner from "CreepRunner";
|
||||
import RequisitionsManager from "RequisitionsManager";
|
||||
import RoomInspector from "RoomInspector";
|
||||
import CreepRunner from 'CreepRunner';
|
||||
import RequisitionsManager from 'RequisitionsManager';
|
||||
import RoomInspector from 'RoomInspector';
|
||||
|
||||
class RoomRunner {
|
||||
public static run(room: Room, state: GameState): GameState {
|
||||
|
||||
13
src/main.ts
13
src/main.ts
@@ -1,6 +1,6 @@
|
||||
import { CreepDestination } from "types/creeps";
|
||||
import RoomRunner from "RoomRunner";
|
||||
import { PositionMatrix } from "utils/positions";
|
||||
import RoomRunner from 'RoomRunner';
|
||||
import { CreepDestination } from 'types/creeps';
|
||||
import { PositionMatrix } from 'utils/positions';
|
||||
|
||||
declare global {
|
||||
/*
|
||||
@@ -56,8 +56,11 @@ export const loop = () => {
|
||||
Memory.roomStateRegistry[roomName] || {}
|
||||
);
|
||||
} catch (error) {
|
||||
console.log(`Error running RoomRunner for room ${roomName}:`, error);
|
||||
delete Memory.roomStateRegistry[roomName]
|
||||
console.log(
|
||||
`Error running RoomRunner for room ${roomName}:`,
|
||||
error
|
||||
);
|
||||
delete Memory.roomStateRegistry[roomName];
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
import { getSourceById, getSpawnById } from "utils/funcs/getById";
|
||||
import { RoleHandler } from "./BaseHandler.interface";
|
||||
import { SourceDestination } from "types/creeps";
|
||||
import { getNextEmptySpot, getPositionWithDelta, PositionSpotStatus, setSpotStatus } from "utils/positions";
|
||||
import { RoleHandler } from './BaseHandler.interface';
|
||||
import { SourceDestination } from 'types/creeps';
|
||||
import { getSourceById, getSpawnById } from 'utils/funcs/getById';
|
||||
import {
|
||||
getNextEmptySpot,
|
||||
getPositionWithDelta,
|
||||
PositionSpotStatus,
|
||||
setSpotStatus,
|
||||
} from 'utils/positions';
|
||||
|
||||
class HarvesterHandler extends RoleHandler {
|
||||
public static destroy(creepMemory: CreepMemory, state: GameState): void {
|
||||
if (creepMemory.destination?.type === "source") {
|
||||
if (creepMemory.destination?.type === 'source') {
|
||||
this.releaseSourceSpot(creepMemory.destination, state);
|
||||
delete creepMemory.destination; // Clear destination after releasing the spot
|
||||
}
|
||||
if (creepMemory.previousDestination?.type === "source") {
|
||||
if (creepMemory.previousDestination?.type === 'source') {
|
||||
this.releaseSourceSpot(creepMemory.previousDestination, state);
|
||||
delete creepMemory.previousDestination; // Clear previous destination after releasing the spot
|
||||
}
|
||||
@@ -19,10 +24,10 @@ class HarvesterHandler extends RoleHandler {
|
||||
this.validateCreepMemory(creep, state);
|
||||
|
||||
switch (creep.memory.destination?.type) {
|
||||
case "spawn":
|
||||
case 'spawn':
|
||||
this.onSpawnDestination(creep, state);
|
||||
break;
|
||||
case "source":
|
||||
case 'source':
|
||||
this.onSourceDestination(creep, state);
|
||||
break;
|
||||
default:
|
||||
@@ -34,7 +39,7 @@ class HarvesterHandler extends RoleHandler {
|
||||
}
|
||||
|
||||
private static validateCreepMemory(creep: Creep, state: GameState) {
|
||||
if (creep.memory.previousDestination?.type === "source") {
|
||||
if (creep.memory.previousDestination?.type === 'source') {
|
||||
setSpotStatus(
|
||||
state.sourcesStates[creep.memory.previousDestination.id].spots,
|
||||
creep.memory.previousDestination.sourceSpot,
|
||||
@@ -47,16 +52,22 @@ class HarvesterHandler extends RoleHandler {
|
||||
return; // No destination set, nothing to validate
|
||||
}
|
||||
|
||||
if (creep.memory.destination.type === "source" && !creep.store.getFreeCapacity(RESOURCE_ENERGY)) {
|
||||
if (
|
||||
creep.memory.destination.type === 'source' &&
|
||||
!creep.store.getFreeCapacity(RESOURCE_ENERGY)
|
||||
) {
|
||||
creep.memory.previousDestination = creep.memory.destination;
|
||||
creep.memory.destination = {
|
||||
id: creep.memory.spawnId,
|
||||
type: "spawn"
|
||||
type: 'spawn',
|
||||
};
|
||||
return;
|
||||
}
|
||||
|
||||
if (creep.memory.destination.type === "spawn" && creep.store.getUsedCapacity(RESOURCE_ENERGY) === 0) {
|
||||
if (
|
||||
creep.memory.destination.type === 'spawn' &&
|
||||
creep.store.getUsedCapacity(RESOURCE_ENERGY) === 0
|
||||
) {
|
||||
delete creep.memory.destination; // Clear destination if no energy is available
|
||||
return;
|
||||
}
|
||||
@@ -78,11 +89,15 @@ class HarvesterHandler extends RoleHandler {
|
||||
continue; // No empty spots available, skip to next source
|
||||
}
|
||||
|
||||
setSpotStatus(sourceState.spots, emptySpot, PositionSpotStatus.OCCUPIED);
|
||||
setSpotStatus(
|
||||
sourceState.spots,
|
||||
emptySpot,
|
||||
PositionSpotStatus.OCCUPIED
|
||||
);
|
||||
creep.memory.destination = {
|
||||
id: source.id,
|
||||
type: "source",
|
||||
sourceSpot: emptySpot
|
||||
type: 'source',
|
||||
sourceSpot: emptySpot,
|
||||
};
|
||||
return;
|
||||
}
|
||||
@@ -91,7 +106,10 @@ class HarvesterHandler extends RoleHandler {
|
||||
}
|
||||
|
||||
private static onSourceDestination(creep: Creep, _state: GameState) {
|
||||
if (!creep.memory.destination || creep.memory.destination.type !== "source") {
|
||||
if (
|
||||
!creep.memory.destination ||
|
||||
creep.memory.destination.type !== 'source'
|
||||
) {
|
||||
console.log(`Creep ${creep.name} has no valid destination set.`);
|
||||
delete creep.memory.destination;
|
||||
return;
|
||||
@@ -104,10 +122,17 @@ class HarvesterHandler extends RoleHandler {
|
||||
}
|
||||
|
||||
if (creep.harvest(source) === ERR_NOT_IN_RANGE) {
|
||||
const sourceSpotPosition = getPositionWithDelta(source.pos, creep.memory.destination.sourceSpot);
|
||||
const sourceSpotPosition = getPositionWithDelta(
|
||||
source.pos,
|
||||
creep.memory.destination.sourceSpot
|
||||
);
|
||||
creep.moveTo(sourceSpotPosition, {
|
||||
reusePath: 10,
|
||||
visualizePathStyle: { stroke: "#ffffff", lineStyle: "dashed", strokeWidth: 0.1 }
|
||||
visualizePathStyle: {
|
||||
stroke: '#ffffff',
|
||||
lineStyle: 'dashed',
|
||||
strokeWidth: 0.1,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -116,7 +141,7 @@ class HarvesterHandler extends RoleHandler {
|
||||
if (creep.memory.destination === undefined) {
|
||||
creep.memory.destination = {
|
||||
id: creep.memory.spawnId,
|
||||
type: "spawn"
|
||||
type: 'spawn',
|
||||
};
|
||||
}
|
||||
|
||||
@@ -129,22 +154,29 @@ class HarvesterHandler extends RoleHandler {
|
||||
if (creep.transfer(spawn, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
|
||||
creep.moveTo(spawn, {
|
||||
reusePath: 10,
|
||||
visualizePathStyle: { stroke: "#ffffff", lineStyle: "dashed", strokeWidth: 0.1 }
|
||||
visualizePathStyle: {
|
||||
stroke: '#ffffff',
|
||||
lineStyle: 'dashed',
|
||||
strokeWidth: 0.1,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static findClosestSource(creep: Creep, state: GameState): Source[] {
|
||||
const sources = Object.keys(state.sourcesStates)
|
||||
.map(sourceId => getSourceById(sourceId))
|
||||
.filter(source => source !== null)
|
||||
.map((sourceId) => getSourceById(sourceId))
|
||||
.filter((source) => source !== null)
|
||||
.sort((a, b) => creep.pos.getRangeTo(a) - creep.pos.getRangeTo(b));
|
||||
|
||||
return sources as Source[];
|
||||
}
|
||||
|
||||
private static releaseSourceSpot(destination: SourceDestination, state: GameState) {
|
||||
if (!destination || destination.type !== "source") {
|
||||
private static releaseSourceSpot(
|
||||
destination: SourceDestination,
|
||||
state: GameState
|
||||
) {
|
||||
if (!destination || destination.type !== 'source') {
|
||||
return; // Not a source destination, nothing to release
|
||||
}
|
||||
|
||||
@@ -154,7 +186,11 @@ class HarvesterHandler extends RoleHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
setSpotStatus(sourceState.spots, destination.sourceSpot, PositionSpotStatus.EMPTY);
|
||||
setSpotStatus(
|
||||
sourceState.spots,
|
||||
destination.sourceSpot,
|
||||
PositionSpotStatus.EMPTY
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import { RoleHandler } from "./BaseHandler.interface";
|
||||
|
||||
import HarvesterHandler from "./harvester.handler";
|
||||
import UpgraderHandler from "./upgrader.handler";
|
||||
import { RoleHandler } from './BaseHandler.interface';
|
||||
import HarvesterHandler from './harvester.handler';
|
||||
import UpgraderHandler from './upgrader.handler';
|
||||
|
||||
export { RoleHandler, HarvesterHandler, UpgraderHandler };
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
import { getControllerById, getSourceById } from "utils/funcs/getById";
|
||||
import { RoleHandler } from "./BaseHandler.interface";
|
||||
import { getNextEmptySpot, PositionSpotStatus, setSpotStatus, getPositionWithDelta } from "utils/positions";
|
||||
import { SourceDestination } from "types/creeps";
|
||||
import { RoleHandler } from './BaseHandler.interface';
|
||||
import { SourceDestination } from 'types/creeps';
|
||||
import { getControllerById, getSourceById } from 'utils/funcs/getById';
|
||||
import {
|
||||
getNextEmptySpot,
|
||||
PositionSpotStatus,
|
||||
setSpotStatus,
|
||||
getPositionWithDelta,
|
||||
} from 'utils/positions';
|
||||
|
||||
class UpgraderHandler extends RoleHandler {
|
||||
public static destroy(creepMemory: CreepMemory, state: GameState): void {
|
||||
if (creepMemory.destination?.type === "source") {
|
||||
if (creepMemory.destination?.type === 'source') {
|
||||
this.releaseSourceSpot(creepMemory.destination, state);
|
||||
delete creepMemory.destination; // Clear destination after releasing the spot
|
||||
}
|
||||
if (creepMemory.previousDestination?.type === "source") {
|
||||
if (creepMemory.previousDestination?.type === 'source') {
|
||||
this.releaseSourceSpot(creepMemory.previousDestination, state);
|
||||
delete creepMemory.previousDestination; // Clear previous destination after releasing the spot
|
||||
}
|
||||
@@ -19,10 +24,10 @@ class UpgraderHandler extends RoleHandler {
|
||||
this.validateCreepMemory(creep, state);
|
||||
|
||||
switch (creep.memory.destination?.type) {
|
||||
case "controller":
|
||||
case 'controller':
|
||||
this.onControllerDestination(creep, state);
|
||||
break;
|
||||
case "source":
|
||||
case 'source':
|
||||
this.onSourceDestination(creep, state);
|
||||
break;
|
||||
default:
|
||||
@@ -34,7 +39,10 @@ class UpgraderHandler extends RoleHandler {
|
||||
}
|
||||
|
||||
private static validateCreepMemory(creep: Creep, state: GameState) {
|
||||
if (!!creep.memory.previousDestination && creep.memory.previousDestination.type === "source") {
|
||||
if (
|
||||
!!creep.memory.previousDestination &&
|
||||
creep.memory.previousDestination.type === 'source'
|
||||
) {
|
||||
setSpotStatus(
|
||||
state.sourcesStates[creep.memory.previousDestination.id].spots,
|
||||
creep.memory.previousDestination.sourceSpot,
|
||||
@@ -47,23 +55,31 @@ class UpgraderHandler extends RoleHandler {
|
||||
return; // No destination set, nothing to validate
|
||||
}
|
||||
|
||||
if (creep.memory.destination.type === "source" && !creep.store.getFreeCapacity(RESOURCE_ENERGY)) {
|
||||
if (
|
||||
creep.memory.destination.type === 'source' &&
|
||||
!creep.store.getFreeCapacity(RESOURCE_ENERGY)
|
||||
) {
|
||||
creep.memory.previousDestination = creep.memory.destination;
|
||||
|
||||
if (!creep.room.controller) {
|
||||
console.log(`Creep ${creep.name} has no valid controller to upgrade.`);
|
||||
console.log(
|
||||
`Creep ${creep.name} has no valid controller to upgrade.`
|
||||
);
|
||||
delete creep.memory.destination;
|
||||
return;
|
||||
}
|
||||
|
||||
creep.memory.destination = {
|
||||
id: creep.room.controller.id,
|
||||
type: "controller"
|
||||
type: 'controller',
|
||||
};
|
||||
return;
|
||||
}
|
||||
|
||||
if (creep.memory.destination.type === "controller" && creep.store.getUsedCapacity(RESOURCE_ENERGY) === 0) {
|
||||
if (
|
||||
creep.memory.destination.type === 'controller' &&
|
||||
creep.store.getUsedCapacity(RESOURCE_ENERGY) === 0
|
||||
) {
|
||||
delete creep.memory.destination; // Clear destination if no energy is available
|
||||
return;
|
||||
}
|
||||
@@ -85,11 +101,15 @@ class UpgraderHandler extends RoleHandler {
|
||||
continue; // No empty spots available, skip to next source
|
||||
}
|
||||
|
||||
setSpotStatus(sourceState.spots, emptySpot, PositionSpotStatus.OCCUPIED);
|
||||
setSpotStatus(
|
||||
sourceState.spots,
|
||||
emptySpot,
|
||||
PositionSpotStatus.OCCUPIED
|
||||
);
|
||||
creep.memory.destination = {
|
||||
id: source.id,
|
||||
type: "source",
|
||||
sourceSpot: emptySpot
|
||||
type: 'source',
|
||||
sourceSpot: emptySpot,
|
||||
};
|
||||
return;
|
||||
}
|
||||
@@ -98,7 +118,10 @@ class UpgraderHandler extends RoleHandler {
|
||||
}
|
||||
|
||||
private static onSourceDestination(creep: Creep, _state: GameState) {
|
||||
if (!creep.memory.destination || creep.memory.destination.type !== "source") {
|
||||
if (
|
||||
!creep.memory.destination ||
|
||||
creep.memory.destination.type !== 'source'
|
||||
) {
|
||||
console.log(`Creep ${creep.name} has no valid destination set.`);
|
||||
delete creep.memory.destination;
|
||||
return;
|
||||
@@ -111,10 +134,17 @@ class UpgraderHandler extends RoleHandler {
|
||||
}
|
||||
|
||||
if (creep.harvest(source) === ERR_NOT_IN_RANGE) {
|
||||
const sourceSpotPosition = getPositionWithDelta(source.pos, creep.memory.destination.sourceSpot);
|
||||
const sourceSpotPosition = getPositionWithDelta(
|
||||
source.pos,
|
||||
creep.memory.destination.sourceSpot
|
||||
);
|
||||
creep.moveTo(sourceSpotPosition, {
|
||||
reusePath: 10,
|
||||
visualizePathStyle: { stroke: "#ffffff", lineStyle: "dashed", strokeWidth: 0.1 }
|
||||
visualizePathStyle: {
|
||||
stroke: '#ffffff',
|
||||
lineStyle: 'dashed',
|
||||
strokeWidth: 0.1,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -122,13 +152,15 @@ class UpgraderHandler extends RoleHandler {
|
||||
private static onControllerDestination(creep: Creep, _state: GameState) {
|
||||
if (creep.memory.destination === undefined) {
|
||||
if (!creep.room.controller) {
|
||||
console.log(`Creep ${creep.name} has no valid controller to upgrade.`);
|
||||
console.log(
|
||||
`Creep ${creep.name} has no valid controller to upgrade.`
|
||||
);
|
||||
delete creep.memory.destination;
|
||||
return;
|
||||
}
|
||||
creep.memory.destination = {
|
||||
id: creep.room.controller.id,
|
||||
type: "controller"
|
||||
type: 'controller',
|
||||
};
|
||||
}
|
||||
|
||||
@@ -141,22 +173,29 @@ class UpgraderHandler extends RoleHandler {
|
||||
if (creep.upgradeController(controller) === ERR_NOT_IN_RANGE) {
|
||||
creep.moveTo(controller, {
|
||||
reusePath: 10,
|
||||
visualizePathStyle: { stroke: "#ffffff", lineStyle: "dashed", strokeWidth: 0.1 }
|
||||
visualizePathStyle: {
|
||||
stroke: '#ffffff',
|
||||
lineStyle: 'dashed',
|
||||
strokeWidth: 0.1,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static findClosestSource(creep: Creep, state: GameState): Source[] {
|
||||
const sources = Object.keys(state.sourcesStates)
|
||||
.map(sourceId => getSourceById(sourceId))
|
||||
.filter(source => source !== null)
|
||||
.map((sourceId) => getSourceById(sourceId))
|
||||
.filter((source) => source !== null)
|
||||
.sort((a, b) => creep.pos.getRangeTo(a) - creep.pos.getRangeTo(b));
|
||||
|
||||
return sources as Source[];
|
||||
}
|
||||
|
||||
private static releaseSourceSpot(destination: SourceDestination, state: GameState) {
|
||||
if (!destination || destination.type !== "source") {
|
||||
private static releaseSourceSpot(
|
||||
destination: SourceDestination,
|
||||
state: GameState
|
||||
) {
|
||||
if (!destination || destination.type !== 'source') {
|
||||
return; // Not a source destination, nothing to release
|
||||
}
|
||||
|
||||
@@ -166,7 +205,11 @@ class UpgraderHandler extends RoleHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
setSpotStatus(sourceState.spots, destination.sourceSpot, PositionSpotStatus.EMPTY);
|
||||
setSpotStatus(
|
||||
sourceState.spots,
|
||||
destination.sourceSpot,
|
||||
PositionSpotStatus.EMPTY
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { HarvesterHandler, RoleHandler, UpgraderHandler } from "roleHandlers";
|
||||
import { PositionDelta } from "utils/positions";
|
||||
import { HarvesterHandler, RoleHandler, UpgraderHandler } from 'roleHandlers';
|
||||
import { PositionDelta } from 'utils/positions';
|
||||
|
||||
export type RoleDefinition = {
|
||||
name: string;
|
||||
@@ -10,23 +10,23 @@ export type RoleDefinition = {
|
||||
|
||||
export const CreepRoles = {
|
||||
harvester: {
|
||||
name: "harvester",
|
||||
name: 'harvester',
|
||||
body: [WORK, CARRY, MOVE],
|
||||
handler: HarvesterHandler,
|
||||
priority: 1
|
||||
priority: 1,
|
||||
},
|
||||
upgrader: {
|
||||
name: "upgrader",
|
||||
name: 'upgrader',
|
||||
body: [WORK, CARRY, MOVE],
|
||||
handler: UpgraderHandler,
|
||||
priority: 2
|
||||
priority: 2,
|
||||
},
|
||||
builder: {
|
||||
name: "builder",
|
||||
name: 'builder',
|
||||
body: [WORK, CARRY, MOVE],
|
||||
handler: HarvesterHandler,
|
||||
priority: 3
|
||||
}
|
||||
priority: 3,
|
||||
},
|
||||
} satisfies Record<string, RoleDefinition>;
|
||||
|
||||
export type CreepRole = keyof typeof CreepRoles;
|
||||
@@ -35,23 +35,23 @@ export type CreepRequisition = Record<CreepRole, number>;
|
||||
|
||||
export type SpawnDestination = {
|
||||
id: string; // ID of the spawn
|
||||
type: "spawn";
|
||||
type: 'spawn';
|
||||
};
|
||||
|
||||
export type SourceDestination = {
|
||||
id: string; // ID of the source
|
||||
type: "source";
|
||||
type: 'source';
|
||||
sourceSpot: PositionDelta; // Position delta for the source spot
|
||||
};
|
||||
|
||||
export type ControllerDestination = {
|
||||
id: string; // ID of the controller
|
||||
type: "controller";
|
||||
type: 'controller';
|
||||
};
|
||||
|
||||
export type ConstructionSiteDestination = {
|
||||
id: string; // ID of the construction site
|
||||
type: "constructionSite";
|
||||
type: 'constructionSite';
|
||||
};
|
||||
|
||||
export type CreepDestination =
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { CreepRequisition } from "./creeps";
|
||||
import { CreepRequisition } from './creeps';
|
||||
|
||||
/**
|
||||
* Configuration for the game, defining limits and minimum requirements for creeps.
|
||||
@@ -22,6 +22,6 @@ export const DEFAULT_GAME_CONFIG: GameConfig = {
|
||||
minCreepsPerRole: {
|
||||
harvester: 3,
|
||||
upgrader: 7,
|
||||
builder: 0
|
||||
}
|
||||
builder: 0,
|
||||
},
|
||||
};
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
export const checkPositionWalkable = (pos: RoomPosition) => {
|
||||
// Check if the position is not obstructed by a wall
|
||||
const terrain = pos.lookFor(LOOK_TERRAIN);
|
||||
return terrain.length === 0 || terrain[0] !== "wall";
|
||||
return terrain.length === 0 || terrain[0] !== 'wall';
|
||||
};
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
export const getSourceById = (sourceId: string): Source | null => {
|
||||
if (!sourceId) {
|
||||
console.log("getSourceById called with an empty or undefined sourceId.");
|
||||
console.log(
|
||||
'getSourceById called with an empty or undefined sourceId.'
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -15,7 +17,7 @@ export const getSourceById = (sourceId: string): Source | null => {
|
||||
|
||||
export const getSpawnById = (spawnId: string): StructureSpawn | null => {
|
||||
if (!spawnId) {
|
||||
console.log("getSpawnById called with an empty or undefined spawnId.");
|
||||
console.log('getSpawnById called with an empty or undefined spawnId.');
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -28,9 +30,13 @@ export const getSpawnById = (spawnId: string): StructureSpawn | null => {
|
||||
return spawn;
|
||||
};
|
||||
|
||||
export const getControllerById = (controllerId: string): StructureController | null => {
|
||||
export const getControllerById = (
|
||||
controllerId: string
|
||||
): StructureController | null => {
|
||||
if (!controllerId) {
|
||||
console.log("getControllerById called with an empty or undefined controllerId.");
|
||||
console.log(
|
||||
'getControllerById called with an empty or undefined controllerId.'
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { RoleDefinition } from "types/creeps";
|
||||
import { RoleDefinition } from 'types/creeps';
|
||||
|
||||
export const get_role_cost = (role: RoleDefinition) => {
|
||||
return role.body.reduce((cost, part) => {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
export const getRoomCreeps = (room: Room): Record<string, CreepMemory> => {
|
||||
return Object.keys(Memory.creeps)
|
||||
.filter(name => Memory.creeps[name].room === room.name)
|
||||
.filter((name) => Memory.creeps[name].room === room.name)
|
||||
.reduce((creeps: Record<string, CreepMemory>, creepName: string) => {
|
||||
creeps[creepName] = Memory.creeps[creepName];
|
||||
return creeps;
|
||||
|
||||
@@ -1,8 +1,15 @@
|
||||
import { CreepRequisition, CreepRole, CreepRoles, RoleDefinition } from "types/creeps";
|
||||
import {
|
||||
CreepRequisition,
|
||||
CreepRole,
|
||||
CreepRoles,
|
||||
RoleDefinition,
|
||||
} from 'types/creeps';
|
||||
|
||||
export const sortCreepRolesByPriority = (requisition: CreepRequisition): RoleDefinition[] => {
|
||||
export const sortCreepRolesByPriority = (
|
||||
requisition: CreepRequisition
|
||||
): RoleDefinition[] => {
|
||||
return Object.keys(requisition)
|
||||
.filter(role => requisition[role as CreepRole] > 0)
|
||||
.map(role => CreepRoles[role as CreepRole])
|
||||
.filter((role) => requisition[role as CreepRole] > 0)
|
||||
.map((role) => CreepRoles[role as CreepRole])
|
||||
.sort((a, b) => a.priority - b.priority);
|
||||
};
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
import { PositionSpotStatus, PositionDeltaValue, PositionMatrix, PositionDelta } from "./position.types";
|
||||
|
||||
import {
|
||||
createSourcePositionMatrix,
|
||||
forEachMatrixSpot,
|
||||
getNextEmptySpot,
|
||||
setSpotStatus,
|
||||
getPositionWithDelta
|
||||
} from "./position.funcs";
|
||||
getPositionWithDelta,
|
||||
} from './position.funcs';
|
||||
import {
|
||||
PositionSpotStatus,
|
||||
PositionDeltaValue,
|
||||
PositionMatrix,
|
||||
PositionDelta,
|
||||
} from './position.types';
|
||||
|
||||
export {
|
||||
PositionSpotStatus,
|
||||
@@ -17,5 +21,5 @@ export {
|
||||
forEachMatrixSpot,
|
||||
getNextEmptySpot,
|
||||
setSpotStatus,
|
||||
getPositionWithDelta
|
||||
getPositionWithDelta,
|
||||
};
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
import { PositionDelta, PositionDeltaValue, PositionMatrix, PositionSpotStatus } from "./position.types";
|
||||
import {
|
||||
PositionDelta,
|
||||
PositionDeltaValue,
|
||||
PositionMatrix,
|
||||
PositionSpotStatus,
|
||||
} from './position.types';
|
||||
|
||||
/**
|
||||
* Represents a point in the matrix with x and y coordinates.
|
||||
@@ -23,7 +28,9 @@ const indexToMatrixPoint = (index: number): MatrixPoint => {
|
||||
* The center of the matrix is always `PositionSpotStatus.CENTER`.
|
||||
* The default value is used for all other spots.
|
||||
*/
|
||||
export const createSourcePositionMatrix = (default_value?: PositionSpotStatus): PositionMatrix => {
|
||||
export const createSourcePositionMatrix = (
|
||||
default_value?: PositionSpotStatus
|
||||
): PositionMatrix => {
|
||||
const center_value = PositionSpotStatus.CENTER;
|
||||
|
||||
default_value = default_value || PositionSpotStatus.UNKNOWN;
|
||||
@@ -37,15 +44,19 @@ export const createSourcePositionMatrix = (default_value?: PositionSpotStatus):
|
||||
default_value,
|
||||
default_value,
|
||||
default_value,
|
||||
default_value
|
||||
default_value,
|
||||
];
|
||||
};
|
||||
|
||||
/**
|
||||
* Gets the next empty spot in the matrix.
|
||||
*/
|
||||
export const getNextEmptySpot = (matrix: PositionMatrix): PositionDelta | null => {
|
||||
const index = matrix.findIndex(status => status === PositionSpotStatus.EMPTY);
|
||||
export const getNextEmptySpot = (
|
||||
matrix: PositionMatrix
|
||||
): PositionDelta | null => {
|
||||
const index = matrix.findIndex(
|
||||
(status) => status === PositionSpotStatus.EMPTY
|
||||
);
|
||||
|
||||
if (index === -1) {
|
||||
return null; // No empty spot found
|
||||
@@ -58,9 +69,15 @@ export const getNextEmptySpot = (matrix: PositionMatrix): PositionDelta | null =
|
||||
* Sets the status of a spot in the matrix.
|
||||
* Throws an error if the delta is out of bounds.
|
||||
*/
|
||||
export const setSpotStatus = (matrix: PositionMatrix, delta: PositionDelta, status: PositionSpotStatus): void => {
|
||||
export const setSpotStatus = (
|
||||
matrix: PositionMatrix,
|
||||
delta: PositionDelta,
|
||||
status: PositionSpotStatus
|
||||
): void => {
|
||||
if (delta < 0 || delta >= matrix.length) {
|
||||
throw new Error(`Invalid delta: ${delta}. Must be between 0 and ${matrix.length - 1}.`);
|
||||
throw new Error(
|
||||
`Invalid delta: ${delta}. Must be between 0 and ${matrix.length - 1}.`
|
||||
);
|
||||
}
|
||||
matrix[delta] = status;
|
||||
};
|
||||
@@ -68,9 +85,16 @@ export const setSpotStatus = (matrix: PositionMatrix, delta: PositionDelta, stat
|
||||
/**
|
||||
* Gets the position with a delta applied to the given RoomPosition.
|
||||
*/
|
||||
export const getPositionWithDelta = (pos: RoomPosition, delta: PositionDelta): RoomPosition => {
|
||||
export const getPositionWithDelta = (
|
||||
pos: RoomPosition,
|
||||
delta: PositionDelta
|
||||
): RoomPosition => {
|
||||
const matrixPoint = indexToMatrixPoint(delta as number);
|
||||
return new RoomPosition(pos.x + matrixPoint.x, pos.y + matrixPoint.y, pos.roomName);
|
||||
return new RoomPosition(
|
||||
pos.x + matrixPoint.x,
|
||||
pos.y + matrixPoint.y,
|
||||
pos.roomName
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -2,14 +2,15 @@
|
||||
* Represents the status of a position spot
|
||||
*/
|
||||
export const PositionSpotStatus = {
|
||||
INVALID: "-2",
|
||||
CENTER: "-1",
|
||||
UNKNOWN: "0",
|
||||
EMPTY: "1",
|
||||
OCCUPIED: "2"
|
||||
INVALID: '-2',
|
||||
CENTER: '-1',
|
||||
UNKNOWN: '0',
|
||||
EMPTY: '1',
|
||||
OCCUPIED: '2',
|
||||
} as const;
|
||||
|
||||
export type PositionSpotStatus = (typeof PositionSpotStatus)[keyof typeof PositionSpotStatus];
|
||||
export type PositionSpotStatus =
|
||||
(typeof PositionSpotStatus)[keyof typeof PositionSpotStatus];
|
||||
|
||||
/**
|
||||
* Represents dislocation to be applied a axis to a position relative to a source or a point of interest.
|
||||
@@ -30,7 +31,7 @@ export type PositionMatrix = [
|
||||
PositionSpotStatus,
|
||||
PositionSpotStatus,
|
||||
PositionSpotStatus,
|
||||
PositionSpotStatus
|
||||
PositionSpotStatus,
|
||||
];
|
||||
|
||||
// Valid indices for the 3x3 matrix (0-8)
|
||||
|
||||
@@ -33,7 +33,13 @@ class IntegrationTestHelper {
|
||||
const modules = {
|
||||
main: readFileSync(DIST_MAIN_JS).toString(),
|
||||
};
|
||||
this._player = await this._server.world.addBot({ username: 'player', room: 'W0N1', x: 15, y: 15, modules });
|
||||
this._player = await this._server.world.addBot({
|
||||
username: 'player',
|
||||
room: 'W0N1',
|
||||
x: 15,
|
||||
y: 15,
|
||||
modules,
|
||||
});
|
||||
|
||||
// Start server
|
||||
await this._server.start();
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import {assert} from "chai";
|
||||
import {helper} from "./helper";
|
||||
import { helper } from './helper';
|
||||
import { assert } from 'chai';
|
||||
|
||||
describe("main", () => {
|
||||
it("runs a server and matches the game tick", async function () {
|
||||
describe('main', () => {
|
||||
it('runs a server and matches the game tick', async function () {
|
||||
for (let i = 1; i < 10; i += 1) {
|
||||
assert.equal(await helper.server.world.gameTime, i);
|
||||
await helper.server.tick();
|
||||
}
|
||||
});
|
||||
|
||||
it("writes and reads to memory", async function () {
|
||||
it('writes and reads to memory', async function () {
|
||||
await helper.player.console(`Memory.foo = 'bar'`);
|
||||
await helper.server.tick();
|
||||
const memory = JSON.parse(await helper.player.memory);
|
||||
|
||||
@@ -6,4 +6,4 @@ global.sinon = require('sinon');
|
||||
global.chai.use(require('sinon-chai'));
|
||||
|
||||
// Override ts-node compiler options
|
||||
process.env.TS_NODE_PROJECT = 'tsconfig.test.json'
|
||||
process.env.TS_NODE_PROJECT = 'tsconfig.test.json';
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import {assert} from "chai";
|
||||
import {loop} from "../../src/main";
|
||||
import {Game, Memory} from "./mock"
|
||||
import { loop } from '../../src/main';
|
||||
import { Game, Memory } from './mock';
|
||||
import { assert } from 'chai';
|
||||
|
||||
describe("main", () => {
|
||||
describe('main', () => {
|
||||
before(() => {
|
||||
// runs before all test in this block
|
||||
});
|
||||
@@ -15,19 +15,19 @@ describe("main", () => {
|
||||
global.Memory = _.clone(Memory);
|
||||
});
|
||||
|
||||
it("should export a loop function", () => {
|
||||
assert.isTrue(typeof loop === "function");
|
||||
it('should export a loop function', () => {
|
||||
assert.isTrue(typeof loop === 'function');
|
||||
});
|
||||
|
||||
it("should return void when called with no context", () => {
|
||||
it('should return void when called with no context', () => {
|
||||
assert.isUndefined(loop());
|
||||
});
|
||||
|
||||
it("Automatically delete memory of missing creeps", () => {
|
||||
Memory.creeps.persistValue = "any value";
|
||||
Memory.creeps.notPersistValue = "any value";
|
||||
it('Automatically delete memory of missing creeps', () => {
|
||||
Memory.creeps.persistValue = 'any value';
|
||||
Memory.creeps.notPersistValue = 'any value';
|
||||
|
||||
Game.creeps.persistValue = "any value";
|
||||
Game.creeps.persistValue = 'any value';
|
||||
|
||||
loop();
|
||||
|
||||
|
||||
@@ -7,11 +7,11 @@ export const Game: {
|
||||
creeps: {},
|
||||
rooms: [],
|
||||
spawns: {},
|
||||
time: 12345
|
||||
time: 12345,
|
||||
};
|
||||
|
||||
export const Memory: {
|
||||
creeps: { [name: string]: any };
|
||||
} = {
|
||||
creeps: {}
|
||||
creeps: {},
|
||||
};
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
"sourceMap": true,
|
||||
"experimentalDecorators": true,
|
||||
"allowSyntheticDefaultImports": true,
|
||||
"types": ["screeps"]
|
||||
"types": ["node", "screeps"]
|
||||
},
|
||||
"include": ["src/**/*", "src/RequisitionsManager.ts"],
|
||||
"include": ["src/*.ts", "src/**/*.ts"],
|
||||
"exclude": ["node_modules", "dist"]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user