Files
DicePlayer/diceplayer/shared/utils/logger.py

67 lines
1.5 KiB
Python

import logging
def valid_logger(func):
def wrapper(*args, **kwargs):
logger = args[0]
assert logger._was_set, \
"Logger is not set. Please call set_logger() first."
return func(*args, **kwargs)
return wrapper
class Logger:
outfile = None
_logger = None
_was_set = False
def __init__(self, logger_name):
if self._logger is None:
self._logger = logging.getLogger(logger_name)
def set_logger(self, outfile='run.log', level=logging.INFO):
self.outfile = outfile
if level is not None:
self._logger.setLevel(level)
self._create_handlers()
self._was_set = True
@valid_logger
def info(self, message):
self._logger.info(message)
@valid_logger
def debug(self, message):
self._logger.debug(message)
@valid_logger
def warning(self, message):
self._logger.warning(message)
@valid_logger
def error(self, message):
self._logger.error(message)
def _create_handlers(self):
handlers = []
if self.outfile is not None:
handlers.append(logging.FileHandler(self.outfile, mode='a+'))
else:
handlers.append(logging.StreamHandler())
for handler in handlers:
handler.setFormatter(logging.Formatter('%(message)s'))
self._logger.addHandler(handler)
def close(self):
for handler in self._logger.handlers:
handler.close()
self._logger.removeHandler(handler)